Cats and Portals Video Games, Learning, and Play
by James Paul Gee
[Article Abstract]
The author builds on arguments he has made elsewhere that good commercial
video games foster deep learning and problem solving and that such games in
fact promote mastery as a form of play. Here he maintains that some good video
games engage players with an important type of play, namely of play as discovery,
of play as surmising new possibilities in a given environment. The game Portal
exemplifies this form of play, a form designed to give players a smart tool that
enables them to see these new possibilities and use them in innovative ways. The
author concludes with a discussion beyond games of young people using smart
tools to become Pro-Ams, that is, amateur experts at something for which they
have developed a passion. |